Writing a review of the continuation of a cult game, which has gained huge popularity, is not easier than creating a continuation of a hit. A little developer “cheat”, “hesitates” there “gaggage”, as you look, the forums and mailboxes are already boiling with the indignation of the fans. The case of the review, however, is more gentle. It is worth missing the author at a moment, criticizing the game to fluff – consider it the same fate will befall.
And here it is very good to entrust the matter to a person not in love with the series to unconsciousness, which can soberly evaluate the project. Actually, I can safely classify myself to this group of « indifferent ». I am not so important, similar to « Gothic 3»Like two drops of water to the second part;I, you know, will not argue for hours of what they removed and what they added, and how it reflected on my well -being. Instead, I’d better look back to the side TES IV: Oblivion, After all, it was precisely how his killer was positioned by PRs from Piranha bytes Our observable Gothic 3.
The plot, despite all its simplicity, gives developers great opportunities to create truly interesting quests. So, we live in the glorious kingdom of Mirtan, which in turn is divided into 3 independent areas. Southern, with the hot sun and endless deserts – Varant, northern, covered with snow -white snow – Nordmar, and “moderate”, mountain and wooded, – Mirtana, where we, in fact, begin our way. They are independent because in every area various peoples “dominate” that are not always friendly. Further, everything is very similar to the history of Rus’ during the raid of Genghis Khan, when the only salvation was the unification of all the scattered principalities. Orcs rushed into Mirtan with a huge army, who wanted to enslave the whole genus of human. True, those who have kept neutrality, they granted life. Their number can be classified as a hero who, throughout the game, does not shy away to complete tasks for both interventionists and rebels. However, you should not think that all non -linearity here is reduced to the choice of various shins: you can completely devote yourself to the struggle against the « large and green », personally cleaning entire cities from their hordes. And what is nice, your efforts will not be in vain: the increased rating among the rebels will reveal to you new secrets, previously hidden from prying eyes.
IN Oblivion Literally everyone shocked the tasks;If the developers thought that there would be a Stealth mission, then when it passes it, the whole game seemed to turn into some Thief or Splinter Cell In the surroundings of fantasy. “Gothic”, unfortunately, should still work on themselves, because all the atmosphere of what is happening is killed … Bugs!
Guard, they are everywhere! Everything that the program code lines spread to the game, glitches for a long time attacked. Textures? West, fail. Animation? Turns, turns off. The combat system? Here, you know, you can’t do without a Great Russian. What the developers promised to us? Advanced battles, a bunch of various blows and special attacks. In fact, there are a little more than 5 of them, and they come down to the stupid: “Who is faster? ». You hit the first – continue to clat on the mouse button with doubled speed and count the fight after you. And if you were bitten by a boar or wolf, maybe boldly reap f9. Oblivion although they called the « pop » game in all respects, but the battles there were many times more interesting. At least for one reason – they were really to win if you know how to own the mouse. In our case, you can only hope for good luck.
Throughout the time I have dedicated « Gothic 3« , Could be observed completely cross -up things. Filling a 120 GB hard drive by means of video and screenshots here is easier! In no case do not think that I admired the graphics and expanses of the world, however, in my collection there is now “overcoming the mountains by passing through them”, “opened a chest, and there is grass! »And my beloved » Forty for one « . The latter, by the way, is nothing more than hint! I happened to visit the cave when my Persian was only level 7;Praisingly slipping past the goblins, I climbed onto a small ledge and began to shoot everyone right and right through the crossbow. Of course, I didn’t manage in 10 minutes, I had to sweat for about an hour. Bottom line: 10 levets and indecent number of gizmos. Just be careful using this tactic: everything can turn against you if the enemy uses « overcoming the mountains by passing through them »!.
We will try to throw away all the bad thoughts and take a look at the Gothic from the side of the gameplay. And he is very, very very, especially if you regularly regret the game with patching 60 MB. If you do not want to rush with a denouement, then leave the quest for a while and run through the end of the expanses from 15 FPS! But, but we hold a smile on the face, gentlemen! Having sophisticated kilometers, it is worth understanding that there is nothing to catch in forests and deserts! Yes, you can fill in the level or two, cleaning the caves with necessarily outstretched skeletons on the floor, you will certainly accumulate an ethnic amount and … all. And what is most disgusting, most often you will have to die in such places when four to five huge Borovs suddenly jumped out from behind the bush, and Stamin hesitated in the area of zero. Oh, dear F9, you’ve already swore all over!
It’s a shame when they lie. Oblivion It is far from an exception when they showed a video with an amazing picture at the exhibitions, with the ingenious AI, but in reality everything was at all the same as we would like … In this regard, Gothic shod everyone, approaching the “great and terrible” Lada Racing Club! Megatons of lies poured from the lips of PR managers, who with foam at the mouth boasted of technology Speedtree (responsible for the generation of various beautiful trees and other vegetation), they sang about an unprecedented schedule and, of course, predicted their brainchild unprecedented success and the title of RPG2006 itself. And before that, the soul is not good when you see that the hundredth share of these promises has not been fulfilled. The textures are muddy, low resolution, therefore, when they are “pulled” on the mountains or other elements of the world, the eye becomes not in earnest badly. Cracked technology gives us trees that do not differ from each other: you may not dream of birch or pine forests. Moreover, the vegetation here has an interesting property: during the weather, read the strong wind, in no case do not swing the top, but the entire barrel, near the root. Surprisingly, the flame of the fire in this case remains unflappable.
Best of all Piranha bytes It turned out models: buildings, people, orcs, weapons … Apparently, the company remained still sane people. So, my dear dear ones, from now on, do not believe any screenshots, over which the craftsmen Photoshop’a are sitting day and night.
The lack of recent between locations on the one hand pleases, no “Please Wait, Loading …” to you, but the opening of a saved game in time takes from 5 to 7 minutes! Moreover, Gothic, apparently, is not familiar with such a concept as cache, so with the deadly outcome of your alter ego, please go to drink a seagull again.
The Rag Doll used does not cause anything but vomiting reflexes. I have not seen such a raw technology of « rag dolls » at all. Even Thief 3, loved to conduct real torture with dead bodies, and then not to compare with « Gothic 3« . Only then was in the yard 2004, and now, oddly enough, 2006.
Otherwise, friends, this is an old kind Gothic 2. Everything is very close to life: you can cook a potion from each flower, if you have a vat and the necessary recipe at your hand, you can get meat from each carcass, and then cook the dish. Literally with every thing in the inventory, you can do anything.
The character pumping system is different from TES IV. After overcoming some figures showing when there will be a “increase”, we get at our disposal experience points. We spend them at our discretion, or on attributes (mana, glasses of lives, strength, hunting skill, a blacksmith’s skill …), or improving skills (skills). T.e., To wave the blade found in the dragon’s den, it is not enough to be glorious small: you need to gain enough strength points, and then study the skill of advanced owning a sword.
Travel, honestly, was a success. The teleportation system did not sink into oblivion, but before moving to the city, you must honestly put more than one kilometer on foot to this settlement. And only then, taking the necessary rune in the walls, consider the case done. This is much more competent than the FastTravel system, which in the very first days has been modified.
Despite the overall positive picture (places), I have to state that Gothic 3 banally failed due to a hasty release. There is no drop of revolutionary and significant in it! Alas, this is far from what the Gamer community expected, and even more so, fans.
P.S. After the release of the game Piranha bytes I erupted with a lacrimal message, they say, forgive us please, we will do everything possible so that Gothic is what it should be. I sincerely hope this is not another trick.
Final comments:
Complex, ugly RPG, completely unworthy to be called a continuation of the glorious kind of « Gothic ». It only attracts that while there are no more worthy games at hand yet. And on Braybie, as you know, cancer – fish.
Gameplay: clumsy combat system and a whole carriage of https://brikitt.com/pgs/royal-lama-casino-why-players-are-flocking-to-this-new-platform.html bugs do not allow to fully feel what the developers conceived. If you look from the side – unrealistic RPG, except that the scale is impressive.
Graphics: Imagine Gothic 2 or Morrowind, but just replace angular models with more polygonal comrades. Ready, serve to the table.
Sound: no complaints, compositions are selected with taste, and dialogs are read by real professionals. However, sometimes actors with a German accent come across who do not fit into the entourage (merchant from the desert). Maybe the entire budget has gone precisely for this component?
For a long time?: Not a month, and not even a year. Such games can live for a very long time, the main thing is to release mods and additions in time. I think the situation will be no worse than with Oblivion, for which high-quality add-ons are produced weekly.